Online participants are interconnected into 3D environments which react to their presence, behaviors and interventions. The aims of the multiuser environments is not only to visit and discover a static “already built world”; but further to live a collaborative and creative online experience building and transforming the 3D environment, sharing visions with other participants from all over the world.
Participants can enter here and navigate in different Underground City 3D online environments that are accessible through a series of computers connected to the Internet; these environments were developed collaboratively during the last 10 months by Libat and Prague College. Users can discover different types of cells connected to the “Rhizome architecture” of the 3D Labin ex-coal mine tunnels recently reconstructed by P. Silondi and J. Grosz from laser measurements. It is a vision of the being projected in abstraction and in the architecture of messages and data structures. It is a 3D multimedia environment where one can question their identity when surrounded by digital autonomous agents and emerging visions of a contemporary network society and interactive digital cities. The UC3D environments are the products of deep interdisciplinary collaboration, and are inspired by Stefano Cavagnetto and Bruce Gahir papers about “The conception of the self in multiple cyber worlds” where they discuss many issues about personal identity and propose a model of the Self in Cyberspace based on the information theory, “The Code of Coal” or “Cellular Automata and the Game of Life” that focuses on algorithms and representation and “Morality and Artificial Agents in Cyberspace.”